Gaia Town

Project Details

  • Client : Mas Digital
  • What We Did : Optimizations and development tools
  • Tools Used : Unity
  • Platforms : iOS, Android

This was a city build with several minigames. We were in charge of adding contextual ads through the level via the billboards in the city, fixing several issues on the codebase, updating the game to a newer version of the game engine and moving parts of the code to another language.